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Oscar
Newsome

 GAME DESIGNER/LEVEL DESIGNER 

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Hi there! I'm Oscar Newsome, a game designer with a unique ability for creative thinking and innovating mechanics.

Check out my best works in Game Design and Level Design below.

Core Portfolio

These are a sample of the highest quality projects I had a major creative hand in.

 

Baldwin's Bear is my solo dev passion project I released on Steam, and the others are collaborations with other devs and artists.

Puzzle Level Design

I am currently specialising in Level Design, and I have a knack for puzzles.

 

These projects showcase levels designed both to fulfil other people's creative visions and my own, as well as puzzles that promote language learning, onboarding a player to unique mechanics, engaging multiplayer cooperation, and more.

Game Jams and Prototypes

Finally, here are some miscellaneous projects that are not fully polished but I think demonstrate rapid prototyping skills, strong work ethic, and especially innovation.

 

Many of these were made in just a couple weeks, and were experiments in taking an established genre, analysing its components and its core experience, and then re-thinking the formula of that genre and adding a bit of a twist.

 

This process allowed me to innovate on traditional gaming experiences while maintaining the core of their appeal, and lead to some interesting designs.

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