Core Portfolio
These are a sample of the highest quality projects I had a major creative hand in.
Baldwin's Bear is my solo dev passion project I released on Steam, and the others are collaborations with other devs and artists.
Puzzle Level Design
I am currently specialising in Level Design, and I have a knack for puzzles.
These projects showcase levels designed both to fulfil other people's creative visions and my own, as well as puzzles that promote language learning, onboarding a player to unique mechanics, engaging multiplayer cooperation, and more.





Game Jams and Prototypes
Finally, here are some miscellaneous projects that are not fully polished but I think demonstrate rapid prototyping skills, strong work ethic, and especially innovation.
Many of these were made in just a couple weeks, and were experiments in taking an established genre, analysing its components and its core experience, and then re-thinking the formula of that genre and adding a bit of a twist.
This process allowed me to innovate on traditional gaming experiences while maintaining the core of their appeal, and lead to some interesting designs.




